Scenario A - The Puzzle
DAY 1
1) IN THE LIBRARY
Listen to Near's words
2) ROGER'S OFFICE
I still see him as a rival
3) LIBRARY
Don't worry about him
4) COMMON ROOM
Talk to him
4a) was making conversation
5) OUT
Play with the boys
6) MELLO'S ROOM
Better go out for a walk (NECESSARY)
Visit Near's room
6a) OUT
hides and listen
6a1) to become better than Near
6b) LIBRARY
it could give me ideas
6c) ROGER'S OFFICE
looking for Near
Visit again Near's room before going to Mello's room
6d1) NEAR'S ROOM
knock the door
6d2) I came to talk
6e) MELLO'S ROOM
More or less
DAY 2
0) Go to Near's room
0a) Should we go together?
2) LIBRARY
All right
3) Gods, shut up
4) Catch Near
5) NEAR'S ROOM
Respect Near's privacy
6) ROGER'S OFFICE
Alright
7) LIBRARY
There isn't
COMMON ROOM
Yeah, we did
9) He might be
10) OUT
'kay
10a) Go talk to him
10b) Why don't you play with us?
11) NEAR'S ROOM
Knock on the door
12) ROGER'S OFFICE
Yes, of course
13) ...
14) LIBRARY
He isn't my best friend
15) MELLO'S ROOM
Better go out for a walk
16) OUT
Yes... I hate this girl
17) Go out to where he is
DAY 3
0) Go to Near's room
0a) Let's go together
2) LIBRARY
To do a perfect project
3) NEAR'S ROOM
Looking for Near
4) ROGER'S OFFICE
...
5) COMMON ROOM
Draw me instead
6) OUT
I just wanted to
Scenario A - Forever
DAY 1
1) IN THE LIBRARY
Listen to Near's words
2) ROGER'S OFFICE
I still see him as a rival
3) LIBRARY
Don't worry about him
4) COMMON ROOM
Talk to him
4a) was making conversation
5) OUT
Play with the boys
6) MELLO'S ROOM
Better go out for a walk (NECESSARY)
Visit Near's room
6a) OUT
hides and listen
6a1) to become better than Near
6b) LIBRARY
it could give me ideas
6c) ROGER'S OFFICE
looking for Near
Visit again Near's room before going to Mello's room
6d1) NEAR'S ROOM
knock the door
6d2) I came to talk
6e) MELLO'S ROOM
More or less
DAY 2
0) Go to Near's room
0a) Should we go together?
2) LIBRARY
All right
3) Gods, shut up
4) Catch Near
5) NEAR'S ROOM
Respect Near's privacy
6) ROGER'S OFFICE
Alright
7) LIBRARY
There isn't
COMMON ROOM
Yes, we did
9) He might be
10) OUT
'kay
10a) Go talk to him
10b) Why don't you play with us?
11) NEAR'S ROOM
Knock on the door
12) ROGER'S OFFICE
Yes, of course
13) ...
14) LIBRARY
He isn't my best friend
15) MELLO'S ROOM
Better go out for a walk
16) OUT
Yes, I hate this girl
17) Go out to where he is
DAY 3
0) Go to Near's room
0a) Let's go together
2) LIBRARY
To kiss Near again
3) NEAR'S ROOM
Looking for Near
4) ROGER'S OFFICE
I told you I'm fine!
5) COMMON ROOM
Draw me instead
6) OUT
I'm not in the mood
Scenario B - Unreachable
DAY 1
1) IN THE LIBRARY
Look at how Near breathes
2) ROGER'S OFFICE
I might become obsessed
3) LIBRARY
Maybe, if you find out
4) COMMON ROOM
Talk to him
4a) was making conversation
5) OUT
I'm not in the mood (NECESSARY)
6) MELLO'S ROOM
Better go out for a walk (NECESSARY)
Visit Near's room
6a) OUT
hides and listen
6a1)to punish Near
6b) LIBRARY
it will be hard to sleep
6c) ROGER'S OFFICE
looking for Near
Visit again Near's room before going to Mello's room
6d1) NEAR'S ROOM
Enter without knocking
6d2)I came to see you (NECESSARY)
6e) MELLO'S ROOM
I've other plans for him
DAY 2
0) Go to Near's room
0a) Let's go together
2) Look at Near's lips
2a) Deepen the kiss
3) ROGER'S OFFICE
Search in Roger's desk
4) LIBRARY
I'm too interested in it
5) NEAR'S ROOM
Look around Near's room
5a) think about Near
6) COMMON ROOM
grab his wrists
7) MELLO'S ROOM
Better go out for a walk
7a) NEAR'S ROOM
enter without knocking
7b) ROGER'S OFFICE
He is very pleased
7c) OUT
What did you talk about?
7d) COMMON ROOM
Liar
7e) Kiss him
7f) continue
DAY 3
0) Go to Near's room
0a) Wait..
0b) Push him into the bed
2) LIBRARY
play with Near
3) ROGER'S OFFICE
Push him onto the desk
4) LIBRARY
*smirk*
5) COMMON ROOM
But it might be interesting
6) OUT
Near is mine
7) Near is as dirty as I am
MELLO'S ROOM
I slept with him
Scenario B - Games
DAY 1
1) IN THE LIBRARY
Look at how Near's breathes
2) ROGER'S OFFICE
I might become obsessed
3) LIBRARY
Maybe, if you find out
4) COMMON ROOM
Talk to him
4a) was making conversation
5) OUT
I'm not in the mood (NECESSARY)
6) MELLO'S ROOM
Better go out for a walk (NECESSARY)
Visit Near's room
6a) OUT
hide and listen
6a1)to punish Near
6b) LIBRARY
it will be hard to sleep
6c) ROGER'S OFFICE
looking for Near
Visit again Near's room before going to Mello's room
6d1) NEAR'S ROOM
Enter without knocking
6d2)I came to see you (NECESSARY)
6e) MELLO'S ROOM
I've other plans for him
DAY 2
0) Go to Near's room
0a) Let's go together
2) Look at Near's eyes
2a) Stop the kiss
3) ROGER'S OFFICE
Leave
4) LIBRARY
don't want to think about it
5) NEAR'S ROOM
Respect Near's privacy
6) COMMON ROOM
try to control yourself
7) MELLO'S ROOM
Better go out for a walk
7a) NEAR'S ROOM
knock on the door
7b) ROGER'S OFFICE
I think you should ask him
7c) OUT
What did you talk about?
7d) COMMON ROOM
...
7e) let's do it again?
7f) stop
DAY 3
0) Go to Near's room
0a) Wait..
0b) Talk more
2) LIBRARY
try to focus on work
3) ROGER'S OFFICE
Release him
4) LIBRARY
Nothing important
5) COMMON ROOM
I don't want her to know
6) OUT
Not even I know him
7) you might be right
MELLO'S ROOM
I'm just a bit confused
Scenario C - The Bodyguard
DAY 1
1) IN THE LIBRARY
Listen to Near's words
2) ROGER'S OFFICE
I still see him as a rival
3) LIBRARY
Don't worry about him
4) COMMON ROOM
Talk to him
4a) was making conversation
5) OUT
Play with the boys
6) MELLO'S ROOM
Better go out for a walk (NECESSARY)
Visit Near's room
6a) OUT
hides and listen
6a1) to become better than Near
6b) LIBRARY
it could give me ideas
6c) ROGER'S OFFICE
looking for Near
Visit again Near's room before going to Mello's room
6d1) NEAR'S ROOM
knock the door
6d2) I came to talk
6e) MELLO'S ROOM
More or less
DAY 2
0) Go to Near's room
0a) Should we go together?
2) LIBRARY
NO WAY!
4) Help him stands up
5) NEAR'S ROOM
Respect Near's privacy
6) ROGER'S OFFICE
Alright
COMMON ROOM
Yeah, we did
10) OUT
'kay
10a) Is he lonely?
11) NEAR'S ROOM
Knock on the door
12) ROGER'S OFFICE
I'm trying...
13) Yes, he is
14) LIBRARY
He isn't my best friend
15) MELLO'S ROOM
Better go out for a walk
16) OUT
What?!
17) MELLO'S ROOM
Better go out for a walk
17a) I want to help him
DAY 3
0) Go to Near's room
0a) Let's go together
2) LIBRARY
I have L in my mind
3) NEAR'S ROOM
Looking for Near
4) ROGER'S OFFICE
I will, thanks
5) LIBRARY
I won't miss Near even a bit!
6) COMMON ROOM
We think alike
7) OUT
Join the game
Scenario C - Loyal Dog
DAY 1
1) IN THE LIBRARY
Listen to Near's words
2) ROGER'S OFFICE
I don't care about him
3) LIBRARY
Don't worry about him
4) COMMON ROOM
Leaves
5) OUT
Play with the boys
6) MELLO'S ROOM
Better go out for a walk (NECESSARY)
6a) OUT
hides and listen
6a1) to ignore Near
6b) LIBRARY
Matt might like it
6c) ROGER'S OFFICE
Walking around and thinking
6e) MELLO'S ROOM
Not really
DAY 2
0) Go to Common Room
0b) COMMON ROOM
I'd rather do something else
4) Don't help him
5) NEAR'S ROOM
Look around Near's room
6) ROGER'S OFFICE
How can you tell?
7) COMMON ROOM
Yeah, I did
OUT
'kay
8a) Was he looking at me?
9) LIBRARY
Do homework
11) NEAR'S ROOM
Enter without knocking
12) ROGER'S OFFICE
No matter how much I try
15) MELLO'S ROOM
Better go out for a walk
16) OUT
He'll be okay
17) MELLO'S ROOM
Yes, you are
DAY 3
0) Go out
0b) OUT
Walk around
0b1) Should I tell Roger, then?
1) LIBRARY
I have L in my mind
2) NEAR'S ROOM
Looking for you
3) ROGER'S OFFICE
I will, thanks
4) LIBRARY
Yeah, yeah whatever
5) COMMON ROOM
How annoying
6) OUT
Join the game